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about me
Hi, my name is Mari. I am a 3D Environment Artist.
I am passionate about creating stylized or fantasy environments, aiming to capture the essence of dreams in my art. Please click the envelope for the full resume if you'd like to take a look!
overview
skills
3D tools: Maya, Zbrush, Blender, Speed Tree, Gaea, Houdini, Marvelous Designer | Texturing/Baking: Substance Designer, Substance Painter, Marmoset | Env Art/Look Development: Unreal Engine, Vray, Arnold | 2D: Photoshop, Clip Studio Paint, Procreate, After Effects | Management/Collaboration: Figma, Notion | Modeling | Retopology | UVs | Texturing | 3D Set Dressing | Lighting/Post Process | Level Design | Level Optimization |
awards
Gnomon School of Visual Effects
Best of Term | Winter 2024 - Environment | Stylized
Best of Term | Winter 2023 - Environment | Stylized
The Rookies 2024
Excellence Award
Draft Selection
A-rank for game development
A-rank for architectural visualization
languages
Resume in this envelope!
English | Armenian | Russian
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